CubeScribe
I've been working on the latest version of CubeScribe, a JavaScript library that assists in documenting Rubik's Cube solutions. The latest feature is a new function that adds HTML mark-up to algorithms wriiten in Singmaster Notation to emphisize the primed and double moves. The mark-up is kept simple, and only assigns the appropriate class to each type of move. Currently the Sourceforge project packages are still version 1.2 until the testing is done and all of the documentation is updated. For now anyone who wants to try out the new version is available in the CubeScribe Code Repository.
p.s. My cubing page uses the CubeScribe library.
Rubik's Cube Algorithms Page
I'm currently adding a new section to list the Rubik's Cube algorithms. That's
no big deal since you can get them yourself at
Andy Klise's Rubik's Cube Guides. I highly recommend these guides. Learning how to
use the HTML5 Canvas element is the motivation for creating my Rubik's Cube page.
Once I have it stable I'll write up how the Javascripts work. Of course you can always
take a look at the source code if you want. My goal was to draw all of the
Rubik's Cube diagrams completely in Javascript on a HTML5 canvas. So far I have
implemented this site with a minimum of actual pictures, in fact the only actual
picture on the site is the little blue twitter bird to the right.
Tiki OSM OpenLayers Location Map
I enjoy contributing to
OpenStreetMaps a Wiki style map of the world. The Tiki
project represents my effort to utilize the OpenStreetMaps data
and the OpenLayers Javascript library to copy the functionality
of Google Latitude.
So why name it Tiki?
I have a habit of using what ever I happen to be looking
at as a name for the thing I happen to be coding at the time. So what
would you suspect I would name a project if I were looking out a
window staring at the Tiki torches on my deck. It's a simple method
that works for me.